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Ten Bulls
Sons of Olsagard
259
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Posted - 2013.10.23 04:50:00 -
[1] - Quote
Freighter pilots often use autopilot to haul cargo, there is additional risk of getting ganked when being AFK, but usually the extra attention required to warp-to-0 arent worth it, so AFK hauling is here to stay.
Pilots do get used to the expected travel times between major hubs and can guess (between 30 and 45 mins), but hauling on irregular routes its harder to guess how long it will take to get there.
I believe this estimate could be calculated very simply based on total warp distance (universal constant), ship velocity (constant for each ship/skill combo). An example of a third party website that does such a calculaton is here
Given that hauling time will be significantly slower with rubicon, i believe this feature would be very well spent developer time.
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Ten Bulls
Sons of Olsagard
261
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Posted - 2013.10.24 19:56:00 -
[2] - Quote
Paul Panala wrote:Note: warp time should become even less meaningful after the expansion. A higher percentage of time will be used accelerating and decelerating. May want to wait a few weeks before you start timing.
My understanding is that the changes will make warp times vary more between ship types, small ships will be in warp less, big ships more. So freighters are the slowest and they will get slower. |

Ten Bulls
Sons of Olsagard
261
|
Posted - 2013.10.25 09:43:00 -
[3] - Quote
Warcalibre wrote:Sorry, what's stopping you from making travel time estimates yourself?
Whats stopping you from making EHP estimates yourself ?
(i know, i know, idont feed the ******** troll) |

Ten Bulls
Sons of Olsagard
261
|
Posted - 2013.10.26 14:12:00 -
[4] - Quote
Jint Hikaru wrote:There should not be any additions to the game that makes AFK game play easier.
The only reason this is being asked for is so the OP can push the autopilot button, set an alarm for when he arrives and then go off to do something else.
Of course traveling with a freighter is boring, that's one of the reasons there is a value in providing it as a service.
Also, blah blah Freighters = Industry = Ships for PVPers... Whatever, if the OP stops freighting things around because he does not get an arrival timer, then.... and I really hate to break it to you OP.... nothing will change, Eve wont die, industrialists will still make ships, PVPers will still buy ships, the forums will still be full of trolls, life as Eve knows it will contunue.
In Summary: Nothing should be added to Eve that makes AFK gameplay easier.
An autopilot ETA would not make it easier to go away from the keyboard, it would make it easier to come back to the keyboard because you know when there is something meaningful to do again.
You could make similar arguments that evemon encourages people to be AFK, because htey dont even have to login to see if their skills need to change. Would you also suggest EVE API remove information that players can get when logged in because they "make AFK gameplay easier" ?
I did not suggest EVE would die if it did not get an autopilot ETA. I did not suggest industrialists would not make ships if EVE did not get an autopilot ETA. I did not suggest PVPers would not buy ships if EVE did not get an autopilot ETA. I did not suggest forums would be free from trolls if EVE did not get an autopilot ETA. I did not suggest life in even would not continue if EVE did not get an autopilot ETA. |
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